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AI Insights · Timothy · June 2022

Top 5 First Person Games Performance in Central America Q2 2022

Discover the performance trends of the top 5 first-person games on a unified platform in Central America during Q2 2022. Insights include weekly downloads, revenue, and active users.

Top 5 First Person Games Performance in Central America Q2 2022

During the second quarter of 2022, the top 5 first-person games in Central America showcased varied performance metrics across weekly downloads, revenue, and active users. Data from Sensor Tower highlights these trends, offering a comprehensive snapshot of each game's market presence.

Call of Duty®: Mobile saw a notable fluctuation in weekly revenue, peaking at around $239K at the end of March and experiencing a drop to approximately $139K by late May before rising again to $190K by the end of June. Weekly downloads for the game remained relatively stable, ranging from 86K to 113K, with a slight increase towards the end of the quarter. The game maintained a high number of active users, averaging around 1M, with a peak of 1.2M in mid-April.

Minecraft demonstrated consistent performance in weekly revenue, starting at around $61K in late March and closing the quarter at approximately $66K. Downloads showed a slight decline from 115K in early April to 87K by the end of June. However, active users remained strong, averaging around 1.4M, with a peak of 1.5M in the final week of June.

Poppy Playtime Chapter 1 experienced a gradual decrease in weekly revenue, starting at $11K in late March and dropping to about $5.9K by the end of June. Downloads followed a similar downward trend, peaking at 10.8K in early May and reducing to 2.7K by the end of June. Active users peaked at 12.5K in early May but saw a decline to around 6.6K by the end of the quarter.

Sniper 3D: Gun Shooting Games reported a relatively steady weekly revenue, fluctuating between $3.7K and $7.6K. Downloads varied, starting at 70K in late March, reaching a low of 40K in early June, and then peaking at 74K by the end of June. The game maintained an active user base, averaging around 400K, with a peak of 487K in mid-April.

Pixel Gun 3D: Online Shooter showed stable weekly revenue, ranging from $3.5K to $5.1K. Downloads exhibited an upward trend, starting at 11K in late March and peaking at 18K by early June. The game enjoyed a consistent number of active users, averaging around 90K, with a peak of 105K in early June.

These insights, sourced from Sensor Tower, provide a detailed look at the performance trends of the top first-person games in Central America during Q2 2022. For more in-depth analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2022